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Honeycomb Bravo Rev...
 
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[Solved] Honeycomb Bravo Reversers

Posts: 1
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(@chicky365)
Joined: 2 days ago

Hi, I have found a weird problem with the honeycomb throttle reversers. In MSFS2020 and in Windows 11, the button assignments for the quadrants are 9 to 12.

 

When I went to add them in FSUIPC7, it detected the buttons as 8 to 11, which then caused a conflict with the autopilot button.

I got it working via the windows settings but its a bit odd that FSUIPC is detecting the buttons differently


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Posts: 247
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(@fsuipc-support)
Joined: 7 months ago

Posted by: @chicky365

its a bit odd that FSUIPC is detecting the buttons differently

No, it is not odd at all. Windows enumerates buttons from 1 upwards, whereas FSUIPC enumerates (and has always done so for 20+years) buttons from 0 and upwards, so there is always a mismatch between windows and FSUIPC button numbers, with windows button numbers being 1 higher than the numbers used in FSUIPC. It has always been this way, and should not cause any issues.


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Posts: 247
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(@fsuipc-support)
Joined: 7 months ago

...and from the User manual, Buttons & Switch Assignments section:

The first are numbered 0-31, 32-39 are served for POV buttons, and standard buttons > 31 will be numbered from 132 (i.e. button 32 will be recognised as button 132). Note that Windows Game Controller numbers buttons from 1, so FSUIPC buttons 0-31 are seen by windows as buttons 1-32.

John


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Posts: 247
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(@fsuipc-support)
Joined: 7 months ago

But I do not understand why this causes a conflict - can you please explain?


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