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[Solved] vPilot and traffic in fsuipc
Hi, after browsing a little I couldn't find an answer to this...
After moving from P3D to MSFS, I noticed that using vPilot, traffic doesn't populate anymore the FSUIPC traffic tables.
I added a couple of entries in FSUIPC7.ini as
TCAS=Yes
ProvideAIdata=Yes
TrafficScanPerFrame=10
but still the offsets remain zero no matter what.
On the contrary using internal MSFS AI traffic populates the tables in the correct way.
Is there any easy way to gap this bridge?
Thanks
I vaguely remember this issue from a while ago and I think is due to some differences in the way injected AI traffic is handled differently than native AI traffic. I don't have time at the moment, and tomorrow I have a medical appointment which will take most of the day, but I will look into this (and try and remember!) on Tuesday to see what the fix was.
In the mean-time, maybe try adding:
AIAboveGroundLimit=100
to the [General] section of your FSUI{C7.ini to see if that helps.
John
@fsuipc-support Hi I just tried and it works adding that line!
I would suggest you to put those lines by default in fsuipc7.ini maybe 🙂
Best of luck for your med check!
Thanks!
Posted by: @edoradarI just tried and it works adding that line!
Yes, I thought that might have been the issue.
Posted by: @edoradarI would suggest you to put those lines by default in fsuipc7.ini maybe 🙂
But if I did this, there would be issues with MSFS AI traffic. I prefer to keep it working out-of-the-box for the default MSFS AI traffic. Here's the description of this ini parameter (from the Advanced User guide):
AIAboveGroundLimit: this parameter determines when the state of AI traffic is automatically promoted from ground to airborne. When set, if the difference between the AI aircraft altitude and the ground altitude is greater than this value, then the aircraft will be switched from ground to airborne and the aircraft's state changed to enroute. In FSUIPC7 versions before 7.4.18, the default value of this parameter was set to 100. However, this can cause issues when using MSFS AI traffic, causing ground based traffic to appear airborne. This was therefore changed to 0, and so no automatic change of the aircraft state is performed.
However, this can now cause issues when using 3rd-party AI traffic injectors where airborne traffic is not present or drastically reduced. If using a 3rd-party traffic injector then the recommended setting for this parameter is 100, which will revert to the behavior as it was before the 7.4.18 release.
Cheers,
John
@fsuipc-support i totally see the point of keeping it working out of the box for stock msfs traffic. What I meant is maybe to include those parameters already in the .ini set for default traffic so they are at least immediatly visible. Anyway thank you very much!!
