Here are the classes, structs, unions and interfaces with brief descriptions:
| AIPlaneInfo | A class holding information about an AI traffic plane.This class cannot be instantiated. You can only obtain instances of AIPlaneInfo from the active AITrafficServices object. |
| AITrafficServices | A class that provides information about the AI aircraft in Flight Simulator. This reads the TCAS tables from FSUIPC and presents the information in a .NET friendly collection of AIPlaneInfo classes.This class cannot be instantiated, you must obtain a reference to the active instance via the property on the FSUIPCConnection class. |
| FsLatitude | A structure representing a latitude value in MS Flight Simulator |
| FsLatitudeSpan | Represents a span of latitude in MS Flight Simulator |
| FsLatLonPoint | A point in the Flight Simulator world represented by a longitude and latitude |
| FsLatLonQuadrilateral | Represents an Quadrilateral area in FS bounded by four Latitude/Longitude coordinates. Note that only Convex Quadrilateral shapes will work properly. Concave shapes will not |
| FsLongitude | A structure representing a longitude value in MS Flight Simulator |
| FsLongitudeSpan | Represents a span of longitude in MS Flight Simulator |
| FSRunway | Represents a runway identifier for flight sim |
| FSUIPCConnection | A class that handles communication and data transfer to and from Pete Dowson's FSUIPC or WideFS |
| FSUIPCException | A exception that gets thrown if an error occurs during an FSUIPC operation |
| Offset< DataType > | Represents an item of data that can be read from or written to an FSUIPC offset |